AuBucketAttributes - bucket attributes structure
#include <audio/audiolib.h>
typedef struct _AuBucketAttributes
{
. . .
}AuBucketAttributes;
Do not dereference the members of the AuBucketAttributes structure directly. Instead use the access macros.
ba is a pointer to a AuBucketAttributes structure.
AuBucketValueMask(ba)
Accesses the AuMask value indicating which
attributes are present. This is a bitwise
inclusive OR of these constants: AuCompCommonIDMask,
AuCompCommonKindMask, AuCompCommonUseMask,
AuCompCommonFormatMask, AuCompCommonNumTracksMask,
AuCompCommonAccessMask, AuCompCommonDescriptionMask,
AuCompBucketSampleRateMask, and
AuCompBucketNumSamplesMask.
AuBucketChangableMask(ba)
Accesses the AuMask value indicating which of
the attributes can be changed. This is a bitwise
inclusive OR of these constants: AuCompCommonIDMask,
AuBucketIdentifier(ba)
Accesses the AuBucketID ID of the bucket.
AuBucketKind(ba)
Accesses the int value indicating the kind of
component. Buckets will always be AuComponentKindBucket.
AuBucketUse(ba)
Accesses the AuMask value indicating what uses
of the bucket are permitted. This is a bitwise
inclusive OR of these constants: AuComponentUseImportMask
and AuComponentUseExportMask.
AuBucketFormat(ba)
Accesses the int value indicating the audio data
format the bucket uses. Currently, the
following formats are defined: AuFormatULAW8,
AuFormatLinearUnsigned8, AuFormatLinearSigned8,
AuBucketNumTracks(ba)
Accesses the int value indicating the number of
tracks the bucket supports.
AuBucketAccess(ba)
Accesses the AuMask value indicating what kinds
of access the bucket allows. This is a bitwise
inclusive OR of these constants: AuAccessImportMask,
AuAccessExportMask, AuAccessDestroyMask,
and AuAccessListMask.
AuBucketDescription(ba)
Accesses the AuString structure containing a
textual description of the bucket.
AuBucketSampleRate(ba)
Accesses the unsigned int value indicating the
sample rate of the bucket.
AuBucketNumSamples(ba)
Accesses the AuUint32 value indicating the number
of samples the bucket contains.
The AuBucketAttributes structure describes the serverlocal storage of audio data.
AuGetBucketAttributes, AuListBuckets.
audiolib - Network Audio System C Language Interface