AuSoundRecordToData - create a flow to record to memory.
#include <audio/audiolib.h>
#include <audio/soundlib.h>
AuEventHandlerRec *AuSoundRecordToData(server, sound,
data, source, gain, callback, callback_data, line_mode,
flow, volume_mult_elem, status)
AuServer *server;
Sound sound;
AuPointer data;
AuDeviceID source;
AuFixedPoint gain;
void (*callback) (AuServer *, AuEventHandlerRec *,
AuEvent *, AuPointer);
AuPointer callback_data;
int line mode;
AuFlowID *flow;
int *volume_mult_elem;
AuStatus *status;
callback Specifies the procedure to be called for additional event processing.
callback_data
Specifies any additional arguments to be passed
to callback.
line_mode Specifies the line mode for the input device. Currently the following line modes are defined: AuDeviceInputModeNone, AuDeviceInputModeLineIn, AuDeviceInputModeMicrophone.
volume_mult_elem
Accord to the comment in the source, not implemented.
AuSoundRecordToData creates a flow to record from source to data and returns the event handler created or NULL if there was an error.
AuBadDevice.
AuSoundRecord, AuSoundRecordToBucket, AuSoundRecordToFile. AuSoundRecordToFileN.
audiolib - Network Audio System C Language Interface