This dialog allows you to define settings for the slides. It includes numerous zones:
It is also possible to open contextual menus by:
- Right clicking on zones.
- Right click on shots table.
- Right click on blocks table or on interactive zone when no block was selected.
- Right click on one of the blocks of a multiple selection, on blocks table or on interactive zone.
Each of these contextual menus propose commands which depend on what you have clicked.
The shots table shows the shots as thumbnails, in the order in which they will be played (from left to right).
For each shot, the thumbnail shows:
- The shot duration (At the top of the thumbnail)
- The temporal position of the shot at the end of its duration (At the bottom right of the thumbnail)
- An image representing the shot at the end of its duration
Remark:
- The order of the shots can be changed by using Drag & Drop.
Inheritance changes
This settings group defines how changes to the block parameters are reflected to the different shots.
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Inherit changes: If this box is checked, the changes made in a previous shot will be applied to this object in this shot |
Coordinates
This settings group defines the coordinates of the block for the current shot, so, the modifications made to the following properties will apply only to current shot. To understand the differences between the properties which apply to all shots and those which apply only to the current shot, consult:
How ffDiaporama works.
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For image or video blocks: Allows you to select a reframing style for the image. It has the same effect as selecting a style in the dialog: Correct, reframe or cut image or video. |
For text blocks: Allows you to select the geometrical constraints to be applied to the block. Three type of constraint are available:
- No constraint is applied to the selection rectangle.
- Lock selection rectangle to the actual geometry. It has no meaning until you have defined a shape in "no constraint" mode.
- Lock selection rectangle to the same geometry as the project, such that, if you place the image in full screen, the reframed part will correspond to the whole screen.
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Allows you to select a pre-defined block size |
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Represents the horizontal offset of the block from the left. This position is defined as a percentage (%) of the total width of the image or in pixels (for a 1080p screen) according to the unit defined in the configuration dialog. |
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Represents the vertical offset of the block from the top. This position is defined as a percentage (%) of the total height of the image or in pixels (for a 1080p screen) according to the unit defined in the configuration dialog. |
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Represents the width of the block. This value is defined as a percentage (%) of the total width of the image or in pixels (for a 1080p screen) according to the unit defined in the configuration dialog box. |
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Represents the height of the block. This value is defined as a percentage (%) of the total height of the image or in pixels (for a 1080p screen) according to the unit defined in the configuration dialog. |
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Rotation around the Z axis in degrees. |
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Rotation around the Y axis in degrees. |
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Rotation around the X axis in degrees. |
Block shape
This settings group defines the shape of the block for all shots, so, modification of the following properties will apply to all shots in the slide. To understand the differences between the properties which apply to all shots and those which apply only to the current shot, consult:
How ffDiaporama works.
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This settings group deals with style management. For more information on style management, see: Using style management |
Shape |
Allows you to select a shape for the block. The selected shape will be used as:
- a fusion mask for the images and the videos.
- A cutting zone for texts
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Opacity |
Opacity |
Defines the opacity of the block. This value also applies to the text of the block. |
Border |
Thickness of the border |
Defines the thickness of the border (This value is defined as 1/1080 of the height of the screen. A value of 10 corresponds to 10 points on a 1920x1080 FullHD screen, but only to 6 points on a 1280x720 screen). |
Border color |
Defines the color of the line to be used to draw the border |
Line type of border |
Defines the type of line (solid, dotted line, etc.) |
Shadow |
Shadow position |
Defines in which corner the shadow will be positioned (Note: the position of the shadow is independent of rotation of the block: the right lower corner is always the right lower corner, whatever rotation is applied). |
Distance of the shadow |
Defines the distance between the block and its shadow |
Color |
Sets the color used to draw the shadow |
Animation option
Speed wave
Selects a speed curve for block animations (movement, resizing and rotating of blocks, animation of text and blocks)
Remarks:
- To change the velocity curve for image animation (graphic effect and framing), edit the image or video and select a velocity in the Image framing and correction dialog
- This setting is define for the current shot, so, the modifications made will apply only to current shot. To understand the differences between the properties which apply to all shots and those which apply only to the current shot, consult: How ffDiaporama works.
Text annimation
Zoom |
Defines a level of zoom for the text |
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Defines the horizontal position of the text inside the block |
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Defines the vertical position of the text inside the block |
Remarks:
To make animations of text, you have to create at least 2 shots then:
- Define values for zoom and scrolling for the 1st shot
- Define different values for zoom and scrolling for the 2nd
- These settings are defines for the current shot, so, the modifications made will apply only to current shot. To understand the differences between the properties which apply to all shots and those which apply only to the current shot, consult: How ffDiaporama works.
Block animation
The block animations define which animations will run during the current shot. You can define different animations for every shot!
These settings are defines for the current shot, so, the modifications made will apply only to current shot. To understand the differences between the properties which apply to all shots and those which apply only to the current shot, consult:
How ffDiaporama works.
Multiple rotations
This animation allows to turn a block several times during the shot.
Remark: the rotation direction is defined by the sign, so +5 will give 5 rotations in one direction while -5 will give 5 rotations in the other direction
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Defines the number of rotation to be made according to the Z axis. |
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Defines the number of rotation to be made according to the Y axis. |
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Defines the number of rotation to be made according to the X axis. |
Dissolve
This animation dissolves between the block and a transparent zone according to the following settings.
Appear |
The block will appear during the shot |
Disappear |
The block will disappear during the shot |
Blink |
The block will blink during the shot (appear then disappear). 4 speeds are proposed (from slow to very fast). |