Renders pixel-aligned text, facing the camera, anchored at a 3D point.
double * GetBounds() override
Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
static vtkBillboardTextActor3D * New()
handles properties associated with a texture map
void ReleaseGraphicsResources(vtkWindow *win) override
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
int RenderOpaqueGeometry(vtkViewport *vp) override
Check/update geometry/texture in opaque pass, since it only happens once.
represent text properties.
Interface for generating images and path data from string data, using multiple backends.
int RenderTranslucentPolygonalGeometry(vtkViewport *vp) override
Just render in translucent pass, since it can execute multiple times (depth peeling,...