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32 #ifndef vtkRenderedGraphRepresentation_h
33 #define vtkRenderedGraphRepresentation_h
35 #include "vtkViewsInfovisModule.h"
89 vtkSetStringMacro(VertexHoverArrayName);
96 vtkGetMacro(HideVertexLabelsOnInteraction,
bool)
103 virtual
void SetEdgeLabelArrayName(const
char*
name);
104 virtual const
char* GetEdgeLabelArrayName();
105 virtual
void SetEdgeLabelPriorityArrayName(const
char*
name);
106 virtual const
char* GetEdgeLabelPriorityArrayName();
107 virtual
void SetEdgeLabelVisibility(
bool b);
108 virtual
bool GetEdgeLabelVisibility();
112 vtkSetStringMacro(EdgeHoverArrayName);
119 vtkGetMacro(HideEdgeLabelsOnInteraction,
bool)
126 virtual
void SetVertexIconArrayName(const
char*
name);
127 virtual const
char* GetVertexIconArrayName();
128 virtual
void SetVertexIconPriorityArrayName(const
char*
name);
129 virtual const
char* GetVertexIconPriorityArrayName();
130 virtual
void SetVertexIconVisibility(
bool b);
131 virtual
bool GetVertexIconVisibility();
133 virtual
void AddVertexIconType(const
char*
name,
int type);
134 virtual
void ClearVertexIconTypes();
135 virtual
void SetUseVertexIconTypeMap(
bool b);
136 virtual
bool GetUseVertexIconTypeMap();
138 virtual
void SetVertexIconAlignment(
int align);
139 virtual
int GetVertexIconAlignment();
140 virtual
void SetVertexSelectedIcon(
int icon);
141 virtual
int GetVertexSelectedIcon();
142 virtual
void SetVertexDefaultIcon(
int icon);
143 virtual
int GetVertexDefaultIcon();
156 virtual
void SetVertexIconSelectionMode(
int mode);
157 virtual
int GetVertexIconSelectionMode();
158 virtual
void SetVertexIconSelectionModeToSelectedIcon()
159 { this->SetVertexIconSelectionMode(0); }
161 { this->SetVertexIconSelectionMode(1); }
163 { this->SetVertexIconSelectionMode(2); }
165 { this->SetVertexIconSelectionMode(3); }
252 { this->SetLayoutStrategy(
"Random"); }
254 { this->SetLayoutStrategy(
"Force Directed"); }
256 { this->SetLayoutStrategy(
"Simple 2D"); }
258 { this->SetLayoutStrategy(
"Clustering 2D"); }
260 { this->SetLayoutStrategy(
"Community 2D"); }
262 { this->SetLayoutStrategy(
"Fast 2D"); }
264 { this->SetLayoutStrategy(
"Pass Through"); }
266 { this->SetLayoutStrategy(
"Circular"); }
268 { this->SetLayoutStrategy(
"Tree"); }
270 { this->SetLayoutStrategy(
"Cosmic Tree"); }
272 { this->SetLayoutStrategy(
"Cone"); }
274 { this->SetLayoutStrategy(
"Span Tree"); }
281 const char* xarr,
const char* yarr = 0,
const char* zarr = 0);
296 double leafSpacing = 0.9,
297 double logSpacing = 1.0);
310 const char* nodeSizeArrayName,
311 bool sizeLeafNodesOnly =
true,
325 { this->SetEdgeLayoutStrategy(
"Arc Parallel"); }
327 { this->SetEdgeLayoutStrategy(
"Pass Through"); }
473 vtkSetStringMacro(VertexColorArrayNameInternal);
477 vtkSetStringMacro(EdgeColorArrayNameInternal);
481 vtkSetStringMacro(ScalingArrayNameInternal);
485 vtkSetStringMacro(LayoutStrategyName);
487 vtkSetStringMacro(EdgeLayoutStrategyName);
map vtkPolyData to graphics primitives
vtkSmartPointer< vtkEdgeCenters > EdgeCenters
vtkSmartPointer< vtkGraphToGlyphs > OutlineGlyph
char * VertexHoverArrayName
convert a vtkGraph to vtkPolyData
virtual bool RemoveFromView(vtkView *view)
draw vtkPolyData onto the image plane
virtual void SetEdgeIconAlignment(int align)
virtual const char * GetEdgeIconPriorityArrayName()
A view containing a renderer.
virtual const char * GetVertexColorArrayName()
virtual bool GetEdgeScalarBarVisibility()
void SetLayoutStrategyToPassThrough()
vtkRenderedGraphRepresentation()
virtual void SetVertexScalarBarVisibility(bool b)
Vertex/edge scalar bar visibility.
virtual vtkEdgeLayoutStrategy * GetEdgeLayoutStrategy()
actor that draws 2D data with texture support
Adds an attribute array with the degree of each vertex.
char * EdgeColorArrayNameInternal
vtkSmartPointer< vtkScalarBarWidget > EdgeScalarBar
virtual void PrepareForRendering(vtkRenderView *view)
The view will call this method before every render.
virtual void SetEdgeScalarBarVisibility(bool b)
virtual void SetScaling(bool b)
Set whether to scale vertex glyphs.
virtual int GetGlyphType()
void SetLayoutStrategyToForceDirected()
abstract superclass for all graph layout strategies
vtkSmartPointer< vtkApplyColors > ApplyColors
Internal filter classes.
vtkSmartPointer< vtkPolyDataMapper > EdgeMapper
vtkSmartPointer< vtkActor > OutlineActor
virtual void SetEdgeLayoutStrategyToGeo(double explodeFactor=0.2)
Set the edge layout strategy to a geospatial arced strategy appropriate for vtkGeoView.
void SetLayoutStrategyToClustering2D()
char * VertexColorArrayNameInternal
virtual const char * GetEdgeIconArrayName()
vtkSmartPointer< vtkPolyDataMapper > OutlineMapper
virtual void SetEdgeIconArrayName(const char *name)
virtual void SetColorEdgesByArray(bool b)
vtkSmartPointer< vtkScalarBarWidget > VertexScalarBar
bool HideEdgeLabelsOnInteraction
virtual bool GetEdgeIconVisibility()
apply colors to a data set.
void SetLayoutStrategyToCommunity2D()
vtkSmartPointer< vtkPointSetToLabelHierarchy > VertexLabelHierarchy
~vtkRenderedGraphRepresentation()
vtkSmartPointer< vtkPointSetToLabelHierarchy > EdgeLabelHierarchy
virtual void SetVertexColorArrayName(const char *name)
A node in a selection tree.
virtual const char * GetEnabledEdgesArrayName()
virtual const char * GetScalingArrayName()
virtual void AddEdgeIconType(const char *name, int type)
Filter that generates a polydata consisting of quads with texture coordinates referring to a set of i...
virtual const char * GetEdgeColorArrayName()
char * EdgeLayoutStrategyName
vtkSmartPointer< vtkPolyDataMapper > VertexMapper
virtual void SetEdgeLayoutStrategy(const char *name)
Set the edge layout strategy by name.
char * ScalingArrayNameInternal
virtual void ApplyViewTheme(vtkViewTheme *theme)
Apply a theme to this representation.
virtual int RequestData(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
Connect inputs to internal pipeline.
vtkSmartPointer< vtkPolyDataMapper2D > VertexIconMapper
virtual vtkTextProperty * GetVertexLabelTextProperty()
virtual void SetLayoutStrategyToTree(bool radial, double angle=90, double leafSpacing=0.9, double logSpacing=1.0)
Set the layout strategy to a tree layout.
Perturbs vertices that are coincident.
The superclass for all views.
create glyphs for graph vertices
convert a vtkGraph a set of points.
virtual int GetEdgeIconAlignment()
Sets theme colors for a graphical view.
char * EdgeHoverArrayName
virtual vtkScalarBarWidget * GetVertexScalarBar()
Obtain the scalar bar widget used to draw a legend for the vertices/edges.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
void SetLayoutStrategyToCosmicTree()
virtual void SetEdgeIconVisibility(bool b)
vtkSmartPointer< vtkActor > VertexActor
virtual void SetVertexIconSelectionModeToSelectedOffset()
virtual void SetEnabledEdgesArrayName(const char *name)
void SetLayoutStrategyToSimple2D()
vtkSmartPointer< vtkGraphToPoints > VertexIconPoints
virtual void SetVertexIconSelectionModeToIgnoreSelection()
virtual bool GetEdgeVisibility()
vtkSmartPointer< vtkGraphToPolyData > GraphToPoly
virtual bool GetVertexScalarBarVisibility()
virtual void SetLayoutStrategyToAssignCoordinates(const char *xarr, const char *yarr=0, const char *zarr=0)
Set the layout strategy to use coordinates from arrays.
virtual bool GetColorVerticesByArray()
represents an object (geometry & properties) in a rendered scene
bool HideVertexLabelsOnInteraction
a simple class to control print indentation
virtual void SetScalingArrayName(const char *name)
Set the glyph scaling array name.
String class that stores Unicode text.
vtkSmartPointer< vtkGraphToPoints > GraphToPoints
virtual bool GetEnableVerticesByArray()
virtual void SetLayoutStrategy(const char *name)
Get/set the layout strategy by name.
virtual bool AddToView(vtkView *view)
Called by the view to add/remove this representation.
virtual void SetEdgeColorArrayName(const char *name)
build a label hierarchy for a graph or point set.
virtual vtkGraphLayoutStrategy * GetLayoutStrategy()
virtual void SetEnableVerticesByArray(bool b)
virtual void SetEdgeLayoutStrategy(vtkEdgeLayoutStrategy *strategy)
Set/get the graph layout strategy.
vtkSmartPointer< vtkTransformCoordinateSystems > VertexIconTransform
vtkSmartPointer< vtkEdgeLayout > EdgeLayout
Superclass for mapping scalar values to colors.
vtkGetStringMacro(ExtensionsString)
Returns a string listing all available extensions.
virtual bool IsLayoutComplete()
Whether the current graph layout is complete.
void SetLayoutStrategyToFast2D()
void ComputeSelectedGraphBounds(double bounds[6])
Compute the bounding box of the selected subgraph.
virtual vtkScalarBarWidget * GetEdgeScalarBar()
virtual void SetVertexLabelPriorityArrayName(const char *name)
virtual bool GetScaling()
void SetLayoutStrategyToSpanTree()
vtkSmartPointer< vtkApplyIcons > ApplyVertexIcons
virtual void SetLayoutStrategy(vtkGraphLayoutStrategy *strategy)
Set/get the graph layout strategy.
represent text properties.
vtkBooleanMacro(IgnoreDriverBugs, bool)
Updates the extensions string.
virtual void SetVertexLabelArrayName(const char *name)
vtkSetMacro(IgnoreDriverBugs, bool)
Updates the extensions string.
map scalar values into colors via a lookup table
vtkSmartPointer< vtkGraphToGlyphs > VertexGlyph
vtkSmartPointer< vtkGraphLayout > Layout
virtual bool GetVertexLabelVisibility()
virtual void SetUseEdgeIconTypeMap(bool b)
virtual void SetEdgeIconPriorityArrayName(const char *name)
virtual void ClearEdgeIconTypes()
virtual void SetVertexIconSelectionModeToAnnotationIcon()
virtual vtkUnicodeString GetHoverTextInternal(vtkSelection *sel)
Subclasses may override this method to generate the hover text.
virtual void SetGlyphType(int type)
Set the graph vertex glyph type.
Removes the rows/edges/vertices of input data flagged by ann.
virtual void SetEnableEdgesByArray(bool b)
vtkSmartPointer< vtkIconGlyphFilter > VertexIconGlyph
virtual void UpdateLayout()
Performs another iteration on the graph layout.
virtual void SetLayoutStrategyToCosmicTree(const char *nodeSizeArrayName, bool sizeLeafNodesOnly=true, int layoutDepth=0, vtkIdType layoutRoot=-1)
Set the layout strategy to a cosmic tree layout.
vtkSmartPointer< vtkPerturbCoincidentVertices > Coincident
void SetLayoutStrategyToTree()
virtual bool GetColorEdgesByArray()
void SetEdgeLayoutStrategyToArcParallel()
concrete dataset represents vertices, lines, polygons, and triangle strips
void SetEdgeSelection(bool b)
vtkSmartPointer< vtkRemoveHiddenData > RemoveHiddenGraph
virtual const char * GetVertexLabelPriorityArrayName()
abstract superclass for all edge layout strategies
virtual vtkSelection * ConvertSelection(vtkView *view, vtkSelection *sel)
Convert the selection to a type appropriate for sharing with other representations through vtkAnnotat...
void SetLayoutStrategyToCircular()
virtual void SetColorVerticesByArray(bool b)
virtual void SetEnabledVerticesArrayName(const char *name)
virtual void SetVertexLabelTextProperty(vtkTextProperty *p)
generate points at center of edges
virtual const char * GetEnabledVerticesArrayName()
char * LayoutStrategyName
void SetLayoutStrategyToCone()
virtual void SetVertexLabelVisibility(bool b)
void SetEdgeLayoutStrategyToPassThrough()
vtkSmartPointer< vtkActor > EdgeActor
vtkSmartPointer< vtkTexturedActor2D > VertexIconActor
layout a graph in 2 or 3 dimensions
vtkSmartPointer< vtkPolyData > EmptyPolyData
void SetLayoutStrategyToRandom()
Set predefined layout strategies.
virtual bool GetEnableEdgesByArray()
vtkSmartPointer< vtkVertexDegree > VertexDegree
virtual const char * GetVertexLabelArrayName()
virtual void SetEdgeVisibility(bool b)
virtual bool GetUseEdgeIconTypeMap()
apply icons to a data set.
static vtkRenderedGraphRepresentation * New()