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33 #ifndef vtkAttributeClustering2DLayoutStrategy_h
34 #define vtkAttributeClustering2DLayoutStrategy_h
36 #include "vtkInfovisLayoutModule.h"
70 vtkGetMacro(RandomSeed,
int);
83 vtkGetMacro(MaxNumberOfIterations,
int);
95 vtkGetMacro(IterationsPerLayout,
int);
106 vtkGetMacro(InitialTemperature,
float);
119 vtkGetMacro(CoolDownRate,
double);
128 vtkGetMacro(RestDistance,
float);
170 int IterationsPerLayout;
175 float CuttingThreshold;
176 char* VertexAttribute;
179 void GenerateCircularSplat(
vtkImageData *splat,
int x,
int y);
180 void GenerateGaussianSplat(
vtkImageData *splat,
int x,
int y);
181 void ResolveCoincidentVertices();
184 Internals* Implementation;
int MaxNumberOfIterations
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
dynamic, self-adjusting array of float
abstract superclass for all graph layout strategies
~vtkAttributeClustering2DLayoutStrategy()
a simple fast 2D graph layout
static vtkAttributeClustering2DLayoutStrategy * New()
topologically and geometrically regular array of data
a simple class to control print indentation
dynamic, self-adjusting array of int
A splatter optimized for splatting single kernels.
vtkGetStringMacro(ExtensionsString)
Returns a string listing all available extensions.
virtual void Layout()
This is the layout method where the graph that was set in SetGraph() is laid out.
vtkSetMacro(IgnoreDriverBugs, bool)
Updates the extensions string.
vtkAttributeClustering2DLayoutStrategy()
void SetVertexAttribute(const char *)
virtual int IsLayoutComplete()
I'm an iterative layout so this method lets the caller know if I'm done laying out the graph.
virtual void Initialize()
This strategy sets up some data structures for faster processing of each Layout() call.