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vtkOpenGLPolyDataMapper2D.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkOpenGLPolyDataMapper2D.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
27 #ifndef vtkOpenGLPolyDataMapper2D_h
28 #define vtkOpenGLPolyDataMapper2D_h
29 
30 #include "vtkRenderingOpenGLModule.h" // For export macro
31 #include "vtkPolyDataMapper2D.h"
32 
33 class VTKRENDERINGOPENGL_EXPORT vtkOpenGLPolyDataMapper2D : public vtkPolyDataMapper2D
34 {
35 public:
38  void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE;
39 
43  void RenderOverlay(vtkViewport* viewport, vtkActor2D* actor);
44 
45 protected:
48 
49 private:
50  vtkOpenGLPolyDataMapper2D(const vtkOpenGLPolyDataMapper2D&) VTK_DELETE_FUNCTION;
51  void operator=(const vtkOpenGLPolyDataMapper2D&) VTK_DELETE_FUNCTION;
52 };
53 
54 #endif
vtkPolyDataMapper2D
draw vtkPolyData onto the image plane
Definition: vtkPolyDataMapper2D.h:52
vtkOpenGLPolyDataMapper2D::vtkOpenGLPolyDataMapper2D
vtkOpenGLPolyDataMapper2D()
Definition: vtkOpenGLPolyDataMapper2D.h:46
vtkOpenGLPolyDataMapper2D::PrintSelf
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkOpenGLPolyDataMapper2D::New
static vtkOpenGLPolyDataMapper2D * New()
vtkIndent
a simple class to control print indentation
Definition: vtkIndent.h:40
vtkOpenGLPolyDataMapper2D
2D PolyData support for OpenGL
Definition: vtkOpenGLPolyDataMapper2D.h:34
vtkViewport
abstract specification for Viewports
Definition: vtkViewport.h:48
vtkOpenGLPolyDataMapper2D::RenderOverlay
void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor)
Actually draw the poly data.
vtkActor2D
a actor that draws 2D data
Definition: vtkActor2D.h:46
vtkOpenGLPolyDataMapper2D::~vtkOpenGLPolyDataMapper2D
~vtkOpenGLPolyDataMapper2D()
Definition: vtkOpenGLPolyDataMapper2D.h:47
vtkPolyDataMapper2D.h