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25 #ifndef vtkOSPRayActorNode_h
26 #define vtkOSPRayActorNode_h
28 #include "vtkRenderingOSPRayModule.h"
static vtkOSPRayActorNode * New()
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
static vtkInformationObjectBaseKey * SCALE_FUNCTION()
A piecewise function for values from the scale array that alters the resulting radii arbitrarily.
abstract superclass for arrays of numeric data
static vtkInformationIntegerKey * ENABLE_SCALING()
When added to the mapper, enables scale array and scale function.
static void SetEnableScaling(int value, vtkActor *)
Convenience method to set enabled scaling on my renderable.
rendering attributes for a multi-block dataset.
vtkTypeUInt64 vtkMTimeType
virtual vtkMTimeType GetMTime()
Overridden to take into account my renderables time, including mapper and data into mapper inclusive ...
static int GetEnableScaling(vtkActor *)
static vtkInformationStringKey * SCALE_ARRAY_NAME()
Name of a point aligned, single component wide, double valued array that, when added to the mapper,...
links vtkActor and vtkMapper to OSPRay
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
static void SetScaleFunction(vtkPiecewiseFunction *scaleFunction, vtkActor *)
Convenience method to set a scale function on my renderable.
Defines a 1D piecewise function.
static void SetScaleArrayName(const char *scaleArrayName, vtkActor *)
Convenience method to set a scale array on my renderable.
vtkViewNode specialized for vtkActors
concrete dataset represents vertices, lines, polygons, and triangle strips