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34 #ifndef vtkInteractorStyleJoystickActor_h
35 #define vtkInteractorStyleJoystickActor_h
37 #include "vtkInteractionStyleModule.h"
virtual void OnLeftButtonUp()
vtkProp3D * InteractionProp
represents an 3D object for placement in a rendered scene
virtual void OnRightButtonDown()
virtual void OnMouseMove()
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
vtkInteractorStyleJoystickActor()
virtual void UniformScale()
virtual void OnLeftButtonDown()
void FindPickedActor(int x, int y)
a simple class to control print indentation
virtual void OnMiddleButtonDown()
static vtkInteractorStyleJoystickActor * New()
void Prop3DTransform(vtkProp3D *prop3D, double *boxCenter, int numRotation, double **rotate, double *scale)
vtkCellPicker * InteractionPicker
provide event-driven interface to the rendering window (defines trackball mode)
virtual void OnRightButtonUp()
virtual void Rotate()
These methods for the different interactions in different modes are overridden in subclasses to perfo...
virtual void OnMiddleButtonUp()
~vtkInteractorStyleJoystickActor()
manipulate objects in the scene independently of one another
ray-cast cell picker for all kinds of Prop3Ds