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27 #ifndef vtkPLineIntegralConvolution2D_h
28 #define vtkPLineIntegralConvolution2D_h
30 #include "vtkLineIntegralConvolution2D.h"
31 #include "vtkRenderingParallelLICModule.h"
virtual void WriteTimerLog(const char *fileName)
Methods used for parallel benchmarks.
virtual void SetCommunicator(vtkPainterCommunicator *)
Set the communicator to use during parallel operation The communicator will not be duplicated or refe...
virtual void EndTimerEvent(const char *name)
virtual vtkPainterCommunicator * GetCommunicator()
a simple class to control print indentation
virtual void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
A communicator that can safely be used inside a painter.
virtual void StartTimerEvent(const char *name)
Methods used for parallel benchmarks.
virtual void GetGlobalMinMax(vtkPainterCommunicator *comm, float &min, float &max)
For parallel operation, find global min/max min/max are in/out.
GPU-based implementation of Line Integral Convolution (LIC)
vtkPLineIntegralConvolution2D()
virtual ~vtkPLineIntegralConvolution2D()
static vtkPLineIntegralConvolution2D * New()
parallel part of GPU-based implementation of Line Integral Convolution (LIC)