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73 #ifndef vtkLineWidget_h
74 #define vtkLineWidget_h
76 #include "vtkInteractionWidgetsModule.h"
111 {this->Superclass::PlaceWidget();}
112 void PlaceWidget(
double xmin,
double xmax,
double ymin,
double ymax,
113 double zmin,
double zmax)
114 {this->Superclass::PlaceWidget(xmin,xmax,ymin,ymax,zmin,zmax);}
121 { this->LineSource->SetResolution(r); }
123 {
return this->LineSource->GetResolution(); }
130 {this->SetPoint1(x[0], x[1], x[2]); }
132 {
return this->LineSource->GetPoint1();}
134 {this->LineSource->GetPoint1(xyz);}
141 {this->SetPoint2(x[0], x[1], x[2]);}
143 {
return this->LineSource->GetPoint2();}
145 {this->LineSource->GetPoint2(xyz);}
154 vtkSetClampMacro(Align,
int, XAxis, None);
155 vtkGetMacro(Align,
int);
170 vtkGetMacro(ClampToBounds,
int);
207 friend class vtkPWCallback;
266 double LastPosition[3];
273 void Scale(
double *p1,
double *p2,
int X,
int Y);
map vtkPolyData to graphics primitives
represent and manipulate 3D points
abstract base class for most VTK objects
create a polygonal sphere centered at the origin
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
create a line defined by two end points
vtkBooleanMacro(IgnoreDriverBugs, bool)
Updates the extensions string.
vtkSetMacro(IgnoreDriverBugs, bool)
Updates the extensions string.
abstract superclass for all actors, volumes and annotations
concrete dataset represents vertices, lines, polygons, and triangle strips
represent surface properties of a geometric object
ray-cast cell picker for all kinds of Prop3Ds