VTK
vtkRendererNode.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkRendererNode.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
25 #ifndef vtkRendererNode_h
26 #define vtkRendererNode_h
27 
28 #include "vtkRenderingSceneGraphModule.h" // For export macro
29 #include "vtkViewNode.h"
30 
31 class vtkCollection;
32 
33 class VTKRENDERINGSCENEGRAPH_EXPORT vtkRendererNode :
34  public vtkViewNode
35 {
36 public:
37  static vtkRendererNode* New();
38  vtkTypeMacro(vtkRendererNode, vtkViewNode);
39  void PrintSelf(ostream& os, vtkIndent indent);
40 
44  virtual void Build(bool prepass);
45 
49  virtual void Synchronize(bool prepass);
50 
51 protected:
54 
55  int Size[2];
56 
57 private:
58  vtkRendererNode(const vtkRendererNode&) VTK_DELETE_FUNCTION;
59  void operator=(const vtkRendererNode&) VTK_DELETE_FUNCTION;
60 };
61 
62 #endif
vtkRendererNode::Build
virtual void Build(bool prepass)
Build containers for our child nodes.
vtkRendererNode::~vtkRendererNode
~vtkRendererNode()
vtkViewNode.h
vtkCollection
create and manipulate unsorted lists of objects
Definition: vtkCollection.h:52
vtkRendererNode::New
static vtkRendererNode * New()
vtkIndent
a simple class to control print indentation
Definition: vtkIndent.h:40
vtkViewNode
a node within a VTK scene graph
Definition: vtkViewNode.h:42
vtkRendererNode::vtkRendererNode
vtkRendererNode()
vtkRendererNode
vtkViewNode specialized for vtkRenderers
Definition: vtkRendererNode.h:35
vtkRendererNode::PrintSelf
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
vtkRendererNode::Synchronize
virtual void Synchronize(bool prepass)
Synchronize our state.